Video game addiction:
http://news.com.com/2100-1040-881673.html
is building a game that’s so captivating that it becomes addictive a “good” thing from a design perspective?
Video game addiction:
http://news.com.com/2100-1040-881673.html
is building a game that’s so captivating that it becomes addictive a “good” thing from a design perspective?